Title: Rhapsody: A Musical Adventure (~2000)
Author: Atlus USA and Nippon Ichi
Media: Video Game (PlayStation 1 and Nintendo DS)
A country girl on a mission to save a prince (yes, the actual prince of their kingdom) through the overwhelming power of...sweets!!! Candies and cakes and flan, oh my!
With the help of battle-puppets found throughout her adventures, Cornet and her best friend, Kururu (also a puppet) embark on a quest to rescue Prince Ferdinand from the clutches of Marjoly, the "most beautiful witch in the world".
This game is often dismissed as a "girl's game" due to the story and low-level difficulty, which is a quite a shame since it’s actually the overabundance of "cuteness" that makes it a unique gem amidst the standard videogames of its time. Beautiful 2D imagery, charming characters, and well, even the enemies are just so darn cute. I set the vocals to its original Japanese language to give the musical numbers a less campy feel.
The only low point for me are the “template” dungeons where all rooms look alike, most of which have standard entry/exit points - namely north, east, west, south - leading to a non-complex, but utterly tedious journey. Do you know the usual tip for when you enter the Hall of Mirrors at a carnival? Always go left and you’ll eventually reach the exit. This is a good game to test that theory.
If you’re looking for something genuinely amusing after a long week (or perhaps are seeking a break in the midst of a true-blue “hardcore” game), this is one opportunity you shouldn’t miss! Whatever else can be said about Rhapsody, there’s no denying its entertainment value. Go a step further and set the difficulty level to “easy” to finish the game in a day, tops, in order to get the feel of one of the few “musical RPGs” while avoiding the inevitable sugar shock.
Author: Atlus USA and Nippon Ichi
Media: Video Game (PlayStation 1 and Nintendo DS)
A country girl on a mission to save a prince (yes, the actual prince of their kingdom) through the overwhelming power of...sweets!!! Candies and cakes and flan, oh my!
With the help of battle-puppets found throughout her adventures, Cornet and her best friend, Kururu (also a puppet) embark on a quest to rescue Prince Ferdinand from the clutches of Marjoly, the "most beautiful witch in the world".
This game is often dismissed as a "girl's game" due to the story and low-level difficulty, which is a quite a shame since it’s actually the overabundance of "cuteness" that makes it a unique gem amidst the standard videogames of its time. Beautiful 2D imagery, charming characters, and well, even the enemies are just so darn cute. I set the vocals to its original Japanese language to give the musical numbers a less campy feel.
The only low point for me are the “template” dungeons where all rooms look alike, most of which have standard entry/exit points - namely north, east, west, south - leading to a non-complex, but utterly tedious journey. Do you know the usual tip for when you enter the Hall of Mirrors at a carnival? Always go left and you’ll eventually reach the exit. This is a good game to test that theory.
If you’re looking for something genuinely amusing after a long week (or perhaps are seeking a break in the midst of a true-blue “hardcore” game), this is one opportunity you shouldn’t miss! Whatever else can be said about Rhapsody, there’s no denying its entertainment value. Go a step further and set the difficulty level to “easy” to finish the game in a day, tops, in order to get the feel of one of the few “musical RPGs” while avoiding the inevitable sugar shock.


